Bind_One_NonDeforming_Mesh_To_Another.ms
Version:
V2.00
Date Updated:
01/23/2005 Use this script to bind one non deforming mesh to another.For example if you want to bind a high resolution mesh to an animatable mesh you would use this script.This script requres John Burnetts' BindToFace plugin.
Additional Info:
Select the object you want to bind.Then pick the object you want to bind to.
Version Requirement:
7