Bind_Surface_to_Deformer.ms
Version:
V2.00
Date Updated:
01/23/2005 "Use this Script to bind one mesh to another. This is a quick front end to skin wrap.It will allow you to have one object selected then rubberband to the "Driver"
Additional Info:
Select the object you want to deformRun this scriptThen select the object to use as the deformer
Version Requirement:
7