Bind_Surface_to_Deformer.ms

6 votes
Version: 
V2.00
Date Updated: 
01/23/2005

"Use this Script to bind one mesh to another. This is a quick front end to skin wrap.It will allow you to have one object selected then rubberband to the "Driver"

Additional Info: 

Select the object you want to deformRun this scriptThen select the object to use as the deformer

Version Requirement: 
7
Video URL: