Bind/Lock Reflections

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The Script makes it easier to do light setups by locking/pinning the reflections. You simply place a helper onto a surface and use the script interface to bind helper and lightsource to the camera. The resulting reflections will always stay at the position of the point helper, even when the camera or helper is animated. See the video below to get a better impression of what it does exactly.

Video URL: 
bindlightstorefl_s_.jpg39.89 KB