This script creates a new animated camera that animates along the scene cameras. Every position and rotation is stored in an animation key. It lets you render a number of cameras without making numerous network renderjobs or having to set up the video post every time.
Script
Camera Animator
By Michiel Quist · 2006-10-21
Community compatibilityNo compatibility reports yet
No reports yet for the available releases.
Community reviewsNo reviews yet.
- Version
- 1.5
- 3ds Max compatibility
- See listing claims below
How compatibility works
Choose the 3ds Max version you use. For example, selecting 2020 puts direct matches for 2020 first, followed by listings that say a supported version or newer.
Scripts that only mention an older version can still appear as “2020 unconfirmed.” Listings that rule out 2020 are excluded. Use “Show scripts with unconfirmed compatibility” to also see listings without a clear match.
Community reports show what worked for members on a specific release. They’re separate from the listing’s compatibility claims and don’t change the filter.
- From original requirements
- 8, 7, 6
- Original version requirement
- 8; 7; 6
- Date updated
- 2006-03-03
- Legacy votes
- 12
- Homepage
- http://www.3idee.nl
- External download
- External download
Tags: Cameras
Description
Additional Info
Currently only works with Free Cameras - so it converts Target Cameras to Free Cameras...
Version 1.5 Update Just a little update. I enabled the insert button. You can now insert camera's from the scene - this also means you can render one camera several times.
View a interface screenshot
Version 1.5 Update Just a little update. I enabled the insert button. You can now insert camera's from the scene - this also means you can render one camera several times.
View a interface screenshot