Character Assembly Modification
"This is an updated UI for the Character Assembly node - updates the .ms and also the characters macroscript. Interface snapshot.
It gives you 6 'sets' of objects rather than just low/high res - and allows you to specify which is to be used at render time. Also optionally sorts the node list alphabetically.
NOTE: This .mzp (run it) backs up your existing character assembly script by renaming it - same for the macroscript. Machines without this script (ie still with the shipping character assembly) will error when selecting the character node that has been saved with this installed - but should still work. Test to make sure you are happy with it before jumping in."