"Given pointHelpers or other objects of a specific name - this will take their positions and auto generate a character rig for animation based off of them. This includes Stretchy Legs - Stretchy Arms and a general finger setup - with Custom Attributes on proper controls. Version 1.31 now allows up to 8 neck bones/controls. Also it now orients the controls for the spine and neck properly even if they are bent forward - as in the quadruped sample. Click to view a Before/After screenshot"