Convert-o-Matic
Increased functionality for Neil Blevins Material Convertor. Will now convert between Standard and Raytrace; Brazil - standard and Raytrace; RayMax - standard and Raytrace (something Raymax doesn't do it's self). Ink & Toon functionality is still there as well. Note that Brazil and Raymax conversions do not currently support texture maps. Original script by Neil Blevins.