Create_HI_BoneChain.ms
This script is for use with the naming convention described in the Tutorial section.It lets you create a bone chain based on the orientation of a selected object.Once creation is complete you will be prompted for the name of the part that the bone chain i
Select an object that is the correct orientation for the chain you wish to create.Run this script.Pick points for the bone locations.When prompted answer Y or N for the creation of an upnode.If you answer Y then you will be prompted for the creation of a controller that is based on the Root Object and the End controller object.