Material ID Organizer

32 votes
Version: 
v1.36.00
Date Updated: 
06/27/2018
Author Name: 
Pixamoon

New:
 -
 added support for 0 - 65535 Mateiral IDs (3ds max 2018, 2019 and up)
 - Include not used materials in scene - from SME or Material Editor
 - fixed Select / Filter form Material Editors - SME and Material Editor

 - save settings on dialog close + size and position
 - select / filter from SME and Material Editoe in one button now
 - select / filter from multiple materials in SME

 - fixed red button highlights - for selected IDs - same as in Object ID Organizer

It will let you quickly organize Mat IDs and VRay Effect ID in the scene and create MultiMatteElelemnts:

- Sort materials list by Name, ID, Type or Material Editor Slot
- Multiselect and change ID
- Reset all MatID to 0 (select all -> press 0 button)
- Select on list by ID (switch "change" -> "select" or "add to select")
- Select materials by scene objects
- Add / Delete MuliMatteElements
- Highlight Buttons of used MatIDs Vray Effect IDs

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New:
v1.36
 - added support for max 2018, 2019 and up - supports 0 - 65535 Mateiral IDs
v1.34.01
 - fixed error with Corona materials
 - fixed error with VraySky and other maps loaded to Envirement slot
v1.32
 - checkboxes: include materials from SME or Material Editor (to show materials not used  in scene)
 - fixed Select / Filter form material editors (SME and Material Editor)
v1.30
 - save settings on dialog close
 - fixed Red button hightlight for IDs higher than 49
 - more options in Add to MultiMatte
    - start from 0 or 1 - ( include 0 toggle)
    - include empty IDs
    - add only new IDs
 - Select / Filter from multiple materials in SME
 - Select / Filter from Material Editor and SME in one button now
v1.28:
 - Red button highlights - for selected IDs - same as in Object ID Organizer
 - faster list load and sort
 - new toolbar icon for light and dark color scheme
v1.26:
 - Support for Corona G-Buffer ID and CMultiMatte
 - fixed activation error on second start
v1.23:
 - Filter - show materials from selected only (MatEditor, SME or Objects)
 - "A" buttons :
    - Automatic Select from... MatEditor, SME or Objects
    - Automatic Filter from... MatEditor, SME or Objects
v1.15
  - added support for more than 15 MatIDs - requires EffectsChannelEx plugin from Pavel Kuznetsov
  - more ID buttons - with scroll - up to 149 ID
  - switch to use same buttons for Matetial ID Channel or VRay ID Effect Channel
  - ID spinner with Asign and Select Button
  - select material from active SME
v1.00
- Add / Delete MuliMatteElements
   + custom naming
   + preview of names
   + save base name and basic settings
v0.10:
- focus to new selection when right click on ID buttons
- keyboard shortcuts: Ctrl+A, Ctrl+D, Ctrl+I (select all, deselect, invert selection)
- fixed Refresh All
v0.07
- Multiselect and change VRay Effect ID
- Right click on buttons - select by ID, Object or MatEditor active slot
- Right click + Ctrl on on buttons - add to selection - select by ID, Object or MatEditor active slot
____________________________________________________________________________________________

Coming soon:
- Preview of old MultiMatteElments ( just idea, let me know if you need it )
- Search deeper for all VRayMat even in BlendMat, 2SideMat etc
- Asign Random / Unique IDs
____________________________________________________________________________________________

Columns:
- mID - Material Effect Chanel ID - 0,1,2,3,4,5,.. 65535 in 2018, 2019 and up
    and up to 255 in max 2017 and lower with EffectsChannelEx by Pavel Kuznetsov
- vcOr - Vray / Corona - Override Material ID - On, Off, --
- vcID - Vray Mtl Effect ID / Corona Mtl G-Buffer ID - 0,1,2,3,4,5,.....9999
- Name - Material name (if Multisub material with submaterial naming structure - see below)
- Type - Type of material
- ME - position in Material Editor

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Right click menu:
- Turn On/Off  VRay Override material effect (VrayMtl / CoronaMtl)
- Mutli/Sub Display -> 3 different ways to display Multi/Sub Materials structure
                                                1. MultiSub name -> ID# -> SubMaterial name
                                                2. < ID# > SubMaterial name -> MultiSub name
                                                3.  SubMaterial name <- ID# <- MultiSub name
- Show in Material Editor -> It activates slot in Material Editor (material has to be in Material Editor and works only with single selection)
- Select Objects by selected materials (not available in demo version)
- Refresh all
- About

______________________________________________________________________________________________

How to Use:
- It's a script only so simply drag and drop to 3ds max.
- To change ID -> Select materials -> choose "change" mode -> Left click on ID button to apply new ID
- To select materials with specific ID -> Right click on ID button
- Add to selection -> Hold Ctrl and Right click on ID button
- To reset all to ID 0 -> select all -> Left click 0 button
- If Material Editor is open and you can check "Autoupdate Material Editor" every change, but it can slow down the process
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Note:
Demo / test version does not support Multi/Sub Materials
______________________________________________________________________________________________

My questions:
I just wonder what you think:  how deep script should look for VRayMtl to change VRay Effect ID (submaterial -> ovrerride -> Blend -> 2side mtl etc)
How often do you guys use "VRay Effect ID" inside BlendMaterial, VRayBelendMtl, VRay2SidedMtl etc.
Or is it enough if script can control it only inside "MultiSub Material" ?

______________________________________________________________________________________________
Let me know what you think
Pixamoon

Full version: http://www.pixamoon.com/shop/4587562584/material-id-organizer/9332487

Lite version: http://www.turbosquid.com/FullPreview/Index.cfm/ID/874332?referral=pixamoon

 

 

 

Comments

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pixamoon's picture

Many thanks :)

Many thanks :)

ehance's picture

Looks Fantastic

Looks Fantastic Pixamoon, can't wait to give it a spin!

pixamoon's picture

Ready for Vray effect Id

Ready to change Vray effect Id now,

pixamoon's picture

Re: vray effect id

Thanks,

Great idea, I'll add new column with VRay Effect ID. And switch for buttons. Or new set of buttons ?)
How many Id buttons would you suggest ? 30 should be enough ?

Cheers,

themaxxer's picture

vray effect id

looks great, but it would be even better if it would work with vray effect id too.

best regards
themaxxer

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