mcloth script for character animation
Mcloth with characters is so limited you can always use ragdoll but its limited to some situations and will never act in all cases , the tool is just simple work around problem.
the script use polygons as collision for accuracy
support Editable mesh and Editable poly
-- a Tutorial added "English"
Whats new to V.1.0
its 100 times faster than old method or more if your animation range longer
possible bug maybe : new create collision method , it makes issues with memory sometimes , it happen with me once but it work fine most of the time so Give it some tests and feedback
old collision creation method is still availble.
special thanx to Alaa mokhtar