QuickMeshsmooth&Surface

3 votes

"Adds a Meshsmooth or Surface Modifier to an editable mesh/poly/Spline with iteration set to 1 in viewport and 2 in render for meshsmooth and step set to 3 for Surface - go down the stack in vertex sublevel - in move mode and toggle on show end result. In one click instead of 6!!!! "

Version Requirement: 
4
Video URL: