Randomize UV coordinates

7 votes
Version: 
v 1.2
Date Updated: 
10/05/2013

This script randomizes UV Offsets of selected objects or selected object's elements. It's an irreplaceable tool to bring some variace to your models!

Installation:
1)MaxScript --> Run Script
2)Customize User Interface --> Toolbars --> Category "# Scripts"
3)Drag and drop "randomize UV coordinates" to any panel you want

Video URL: 
AttachmentSize
randomizetexture1.2.ms2.95 KB

Comments

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oncire's picture

nice script

very usefull indeed... you can just use one texture and make it look like many textures are use (e.g. tile patterns)

Yog's picture

Useful!

Thanks.It is useful script for me.Is it possible also add Randomize UV by Polygons?

fede4383's picture

Perfect

works perfect for me in max 2014. Thanks

barufinho's picture

Please

Max 2011 and 2013 randomize UV by Element, randomize UV by object not run.

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