rdg::mapTileTool - a maxscript
I am currently working on a chapter
on how to handle complex [procedural] materials inside 3dsmax. It will
be accompanied by sample tools to demonstrate methods and aproaches.
This is one of them. A tool to manipulate the tiling of nested maps.
I wrapped it in a mzp as it depends on my modified rolloutCreator.ms which is also included in the package.
Run the mzp via Maxscript -> Run Script and follow the on screen instructions