Screwdriver

2 votes
Version: 
1
Date Updated: 
05/16/2005

Screwdriver randomly rotates all selected objects around a local axis chosen by the user. It's purpose is to remove uniformity in scenes where there are lots of screws or nuts or bolts. Screwdriver has a labled undo feature.

Additional Info: 

Installation:
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Place the following files in the following directories.

If you are not using Max 5 or have your 3Ds Max on another drive then you will need to edit the 'justins_scripts.mcr' file.

Obviously you will also need to put the files in their appropriate directories - such as d:3dsmax7scripts.

Run justins_scripts.mcr and then go to your customise UI screen - and you can choose whether you want Screwdriver to run from a key command or from an icon button.
I suggest using an icon button simply because I've made one - and it would be a shame for all that effort to go to waste - plus you'd have to be mental to need to use this utility that badly.

Anyway - it will be under the 'Justins tools' section - and you can add it to your UI from there.

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C:3dsmax5UIIcons

screwdriver_16i.bmp
screwdriver_24i.bmp
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c:3dsmax5UIMacroscripts

justins_scripts.mcr
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C:3dsmax5scripts

screwdriver.ms

Version Requirement: 
5
Video URL: