Spline Cagify

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Date Updated: 

Creates a spline cage by following the loops of the selected mesh(es). The result from this script is intended to be a starting point - simple objects like primatives convert accurately but complex objects will need tweaking

Additional Info: 

Respect Smoothgroups - maintains hard edges as set by the object's smooth groups.
Force Faceted - makes all spline points corner as opposed to smooth.

Installation Instructions:

exit 3dsMax
copy 'Wahooney Tools - Bone Tools.mcr' to your 3dsmaxuimacroscripts directory.
restart 3dsMax
Bind the script to a Key - add it to a toolbar or Quad Menu in CustomizeCustomize User Interface.

**The script can be found in 'Wahooney Tools' category.

Version Requirement: 
7; 6
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