Tagged '3ds max match material'

Borrow Material

3 votes

With this little macroscript you can “borrow” material from any object in the scene and transfer to the current selection. It's an easy way to speed up your workflow.

3DS Max - Match Materials and Mapping - Plugin

3 votes

This script will help the user match the material of a source object to a target object
First, you need to select the source object then click the script, now start picking your target objects
When you finish picking just right-click, or press Enter, and the picked Objects will have the same material as the source
Object plus any UVW Map modifier or Unwrap UVW modifier applied to it.

Syndicate content