Tagged 'deform'


4 votes

v1.66 Change:
The coordinate system for transform gizmo on screen is not forced to be set. The coordinate system remains unchanged when the script is enabled
Принудительно не выставляется система координат для transform gizmo на screen. Система координат остаётся неизменной при включении скрипта


62 votes

A spline based rig. An alternative approach to using PathDeform with more control over twist and scale.

1. Create a straight Spline - every vertex on that spline will be a helper to control the position
2. Run Script
3. Pick Spline
4. Adjust X Y Z to align the orientation of the box to your spline
5. Adjust width and length
6. Set twist helpers - this controls the amount of helpers to control twist and scale
7. Subdivisions - this controls the final resolution of your mesh
8. Press Go

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