This script will transfer the normals from a source object to a target object, based on distance.
Transfering normals might have several uses : fix shading artefacts, enhance foliage cards look, toon shading...
Pick the source object, select the target object/faces and press steal !
- Works with any geometry object.
- Keeps the stack.
- Adds an Edit Normals modifier.
Script will be found in the customize UI under category "Noors"