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This is the evaluation version of profiler - similar to invigorator for maya and after effects - it takes a spline shape and runs a profile around it. This build includes 50+ profiles and none of the UI is disabled.
This is the evaluation version of profiler - similar to invigorator for maya and after effects - it takes a spline shape and runs a profile around it. This build includes 50+ profiles and none of the UI is disabled.
Creates a series of contours from a selected mesh. Has the option of combining all contours and welding any vertices within the Threshold amount which although slow - gives a far better end result as otherwise the contours are composed of many small splines with coincident vertices.
Submitted by Brett Hartshorn on Fri, 2006-10-20 20:45
6
votes
"TexMan is a simple interface for texture assignment. It is optimized for the workflow that comes with making video games. You can easily work with many texture maps - assign them quickly and safely. TexMan avoids creating dupilcate materials with the same texture.