Tagged 'vizard'

SteamRoller

6 votes

Steamroller unwraps every objects in a selection using Max's built-in flatten function based on the specified parameters. Steamroller is mainly for helping out people doing texture baking.

Version 1.4:
Fixed a problem where models would recieive an unwrap modifier but not actually unwrap when "Use Selected" was disabled. Thanks to GTARandom / Woggy Design for bringing it to my attention!

Autodesk_Map to Bitmaptexture

1 vote

This script looks for Autodesk_Map textures in all scene materials and replaces them with standard bitmaps instead. Now that this script is finally general purpose, I'll be rolling a copy of it into the my Autodesk to Standard Material Converter script. The stand-alone version of the script will remain here as usual.

Autodesk_Map textures are generally found in Max files with data imported from Revit.

Sanitize Object Names

2 votes

Removes special characters from object names which can cause issues with network rendering. These often appear when bringing in a model from Revit.

- Inch and feet characters (" and ') are replaced with in and ft.
- Both 's and s' are replaced with s.
- Most other common special characters are currently replaced with underscores.

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