universal Pivot to Selection Script

8 votes
Version: 
1.1
Date Updated: 
07/10/2016

This script sets the pivot position to your selection

Supports:
Editable Poly and Edit Poly Modifier with
Vertex, Edge, Border, Face and Element Selection

It also supports knot/vertex points of Editable Splines and lines
When an object is selected, it sets the pivot position to the objects center

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ChrisRus's picture

@wejm

I'm not sure if I understand you correctly. The script is not using any normals.
When you select several objects, the script is setting the pivot position to the center of each object.

Would you prefer, that the pivot gets centered between all of the selected objects?

wejm's picture

don't works good with

don't works good with several objects, like a teapot or a sphere, do not get the right normals

wejm's picture

thank you so much

thank you so much

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