Vertex Color Killer
Removes vertex alpha, vertex illumination and vertex color data on the current selection.
This uses the same method as clearing those channels in the Channel Info utility, but across a selection.
To install, run the script, then grab it from the "# scripts" category in Customize User Interface.
If you need to modify the channels cleared, or clear UVs instead, it should be pretty obvious where to edit. This is a simple one. :)
Does not currently collapse the objects at the end. This makes it simpler to remove from objects that don't need it if they were accidentally selected.
Limited to affecting Editable Poly, Mesh, Patch and PolyMeshObject.