Wrapper

4 votes
Version: 
1.06
Date Updated: 
02/15/2002

"Wraps or drapes one mesh (Source) to another (Target). This is just a means of projection that retains the mesh body. Source Mesh vertex heights above Z=0 are transformed to an offset distance from the Target Mesh. Can choose to align the source to the target mesh curvature or have a straight projection.
Formerly known as MeshDrape"

Version Requirement: 
4
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