Wrapper
Version:
1.06
Date Updated:
02/15/2002 "Wraps or drapes one mesh (Source) to another (Target). This is just a means of projection that retains the mesh body. Source Mesh vertex heights above Z=0 are transformed to an offset distance from the Target Mesh. Can choose to align the source to the target mesh curvature or have a straight projection.
Formerly known as MeshDrape"
Version Requirement:
4