Asset Collector
A simple script, same like archive, but save all asset in one flat folder without zip.
checked "update asset path" will change all path to selected folder(easy for distribute render).
checked "strip all path" will strip all the path, easy to share scene with other without showing your folder structure.
v0.6 - add save selected object feature and option to save max file.
v0.5 - fixed progress bar error and tested with 3DS Max 2016. click here to download ver 0.5
v0.4 - add progress bar to show progress status.
v0.3 - saving latest max file instead of copy current max file to target path.
v0.2 - Fix some path wont update.
install: Zip file include 2 folder, 3DS Max 2009 - 2012 and 3DS Max 2013 - 2016, Extract and copy correct folder to 3DSMax root Dir.
The script is listed under the "ArchCG Tools" category.
Comments
Nice
Thank you , but , can you add option for selected objects only , it will be very important .
Youtube, Gumroad
amazing how quickly the job
amazing how quickly the job is done ... very good ...
very very thanks man..
kimarotta.com.br
3d Artist
Good Work
This script work in perfect way it's collect all textures
because the default max tool (( resource collector ))
don't bring some maps like :
vraydisplacementmod map texture
environment map texture
Thank you cmjohncheng