AttachPreserveAnimation
Version:
1
Date Updated:
05/06/2002 "Allows you to attach editable meshes together while preserving any vertex animation within the editable meshes.
In order to create an editable mesh with vertex animation - either directly animate the vertices or use John Burnett's 'bake' script"
Version Requirement:
4
Comments
it's slow even that i got a
it's slow even that i got a fast pc, it takes long time to attach objs