Convex Hull
Version:
1.0
Date Updated:
01/28/2011 This script creates a convex hull mesh around any object that can be converted to an editable mesh. As its intended use is game models, it's not very useful for anyhing high-poly. The calculation time grows by square and a 50k-teapot-test took forever. Usage is pretty straight forward, just select an object and start the script.
Version Requirement:
3ds Max 2009
Comments
Thank's for sharing. Works
Thank's for sharing. Works good.