Convex Hull

24 votes
Version: 
1.0
Date Updated: 
01/28/2011
Author Name: 
Oliver Reischl

This script creates a convex hull mesh around any object that can be converted to an editable mesh. As its intended use is game models, it's not very useful for anyhing high-poly. The calculation time grows by square and a 50k-teapot-test took forever. Usage is pretty straight forward, just select an object and start the script.

 

Version Requirement: 
3ds Max 2009

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stealthx's picture

Thank's for sharing. Works

Thank's for sharing. Works good.

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