displaceMgr

1 vote
Version: 
1.1
Date Updated: 
09/09/2013
Author Name: 
Branko Živković

•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• VERSION 1.1

This tool automate tedious process of adjusting object and displace (height or vector) map
imported from sculpting packages for accurate displacement using modifiers.

Additional Info: 

For now this tool are tested using object exported from Mudbox as well as Displacement and Vector Displacement map
>>> Extraction setup (Mudbox)

>>> OBJ Import and Bitmap options

>>> displaceMgr options

For more info about different displacement methods take a look these two topics:
Accurate Displacement Workflow by Akin Bilgic
Vector displacement map from Mudbox to 3ds Max with Vray by bb3d

>>> Update 1.1
-- optimized code:
-- removed "Actual Map Channel" option (default Map channel is 1)
-- unwrapUVW methods replaced with channelInfo methods

Version Requirement: 
2010+
Other Software Required: 
VRay 2+
AttachmentSize
bga_displacemgr_v1.0.ms12.77 KB
bga_displacemgr_v1.1.ms13.06 KB

Comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
barigazy's picture

...

new update 1.1 (optimized code)

barigazy

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.