displaceMgr
•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• VERSION 1.1
This tool automate tedious process of adjusting object and displace (height or vector) map
imported from sculpting packages for accurate displacement using modifiers.
For now this tool are tested using object exported from Mudbox as well as Displacement and Vector Displacement map
>>> Extraction setup (Mudbox)
>>> OBJ Import and Bitmap options
For more info about different displacement methods take a look these two topics:
Accurate Displacement Workflow by Akin Bilgic
Vector displacement map from Mudbox to 3ds Max with Vray by bb3d
>>> Update 1.1
-- optimized code:
-- removed "Actual Map Channel" option (default Map channel is 1)
-- unwrapUVW methods replaced with channelInfo methods
Attachment | Size |
---|---|
bga_displacemgr_v1.0.ms | 12.77 KB |
bga_displacemgr_v1.1.ms | 13.06 KB |
Comments
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new update 1.1 (optimized code)
bga