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Dynamax allows Dynamesh like workflow in 3dsmax.

This is the second release of Dynamax.
DynaMax is a perfect solution for free-form sculpting because it removes all need for focusing on topological constraints. It’s possible to change the overall shape of any DynaMax by pushing or pulling, adding various pieces of geometry to combine into one, or even removing geometry in a manner similar to what you can do with Boolean operations.
It's usefull for sculpting in 3dsmax.

Dynamax V2 is out !

Whats new:

----Mspheres are an advanced tool that permit ‘sketching out’ a 3D model (particularly an organic one) quickly and easily.
----Once the model has been formed using MSpheres, it can be ‘skinned’ (a mesh can be created from it) for further sculpting.

--New Boolean options:
---- Quickly union objects
---- Quickly subtract objects

--Free Up Memory
---- This tool can be used for making 3dsMax run faster

-- Cleaner topology
-- Faster and more accurate algorithm
-- Added better boolean algorithm
-- Many bug fixes
-- Fixed layer problem

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