Facial Animation Control

12 votes
Version: 
1.0
Date Updated: 
07/22/2010
Author Name: 
David Knight

Additional Info: 

Osipa style Facial animation based on the MEL version from 'Stop Staring' second edition. Creates sets of slider controls and allows for the manipulation of any number of sets of morph targets by the same control set, and subsequent weighting by a seperate roll out.
The functionality of the script replicates that seen on this video;

http://www.youtube.com/watch?v=L5CkNu9S43o&NR=1

Read comments in the script for further information.
The script makes extensive use of Reaction Manager.
(Mesh included only as courtesy - not recommended as some of the morph targets are missing or faulty.)

Version Requirement: 
Max 9 and above
AttachmentSize
test_mesh.zip3.19 MB
make_facial_ctrls_14.ms78.86 KB

Comments

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wicq08's picture

it pops up a "error name

it pops up a "error name definer " or something like that , anyway I managed to make it work by run the script with maxscript/openscript , then in the mascript window I click in evaluate all. that is the only way to make it work , otherwise like drag it in the viewport doesnt wok. still it has a lot of errors when start working with it. I cant use it anyway. maybe you canmake a video tutorial.

floatingworld's picture

Please explain your problem

Please explain your problem as this was written on max 2010- 64 bit.

wicq08's picture

doesnt work with max 2010 64

doesnt work with max 2010 64 bits

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