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Comments
Thanx
Very helpful!
Form for 3ds Max 2015 released
Form for 3ds Max 2015 released
https://mariussilaghi.com
2014 support
2013 plugins work by default in 2014. Just use the files from 2013.
https://mariussilaghi.com
+
+1
Form 1.02 released
@lightcube thanks for reporting that bug, I fixed it in 1.02
Changes for 1.02:
- Fixed a bug that caused the intersection mesh to not be build in 3ds max 2013
- Increased stability
https://mariussilaghi.com
Form Problems 3ds Max 2013
Marius,
I only started using 2013 full force within the last month so never noticed this before. It may or may not be a post Product Update 3 issue.
Whenever I try to have a branch in the Form Mesh by selecting any non end-node Form Sphere and clicking Append, the mesh that should appear in the branch is missing.
See the attached images. In #1 there is just a string of Form Spheres parented in a single array. With the hilighted Form Sphere in #1, I clicked Append and you can see the mesh is missing. In #3 I moved the new (appended) sphere to demonstrate the missing segement of mesh.
This happens at all times for me in Max 2013 64bit PU3.
_______________________
Shawn Olson
Developer of Wall Worm
Form 1.01 released
- Adds support for 3ds Max 2013
https://mariussilaghi.com
pretty cool!
I've been thinking about something like this since zspheres.
Is there any reason why you can't just do all the setup-stuff in the script?
Press form -> start clone or add gizmos
max script
bunu nasıl yaptını max script le yapabilirmiyiz.
max script ve 3ds max
Thanks everybody, I'm happy
Thanks everybody, I'm happy that you're happy with it.
@michael-kiss Yes you can animate the spheres but keep in mind the topology will change when it moves. It is best to collapse it to a mesh then rig and skin it manually.
https://mariussilaghi.com