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Submitted by James Coulter on Fri, 2006-10-20 20:45
9
votes
Version:
1.04
Date Updated:
11/19/2002
Creates an animated Target Camera based on an animated Free camera version 1.04 works with both MAX 4 & MAX 5 - and adds position memory for the dialog.
I needed to convert a camera from Syntheyes to 3dsMax 2013 to After Effects CS6. Syntheyes outputs cameras without targets, so I made this script work with VRay cams. All I changed was this:
NewCam.type = #target
to this:
if classof newcam == vrayphysicalcamera then
NewCam.targeted = true
else
NewCam.type = #target
Comments
1-7-2013 update to support VRay cameras
I needed to convert a camera from Syntheyes to 3dsMax 2013 to After Effects CS6. Syntheyes outputs cameras without targets, so I made this script work with VRay cams. All I changed was this:
NewCam.type = #target
to this:
if classof newcam == vrayphysicalcamera then
NewCam.targeted = true
else
NewCam.type = #target