GetSelectedMaterial
This script easily gets the material(s) and loads them into the material editor.
With multiple objects selected it will load them all into the editor.
I suggest keybinding this to CTRL-SHIFT-G for speeding up your workflow instead of using a toolbar icon!
1. Run script
2. In Max goto "Customize->Customize User Interface...->Keyboard tab->Category: ColinScripts->GetSelectedMaterial", click the "Hotkey" field and press CTRL-SHIFT-G. Press Save at the bottom.
Attachment | Size |
---|---|
GetSelectedMaterial.ms | 835 bytes |
Comments
Thanks Colin! Just an
Thanks Colin!
Just an idea... Would it be too much "overhead" to clean the material editor prior to loading the material?
I have a "thing" about waiting to load someone's material editor that they've left 20 complex multi-materials loaded into.
I have been using the "MatClean" script to remedy this prior to opening the material editor, but it would be nice to have an "all-in-one" solution: select object/"ctrl-shift-g"/edit solo material in optimized editor... ah, sounds like a dream.
Cheers,
Britt
Ps. Here's a post I made about the general idea a while back.