Creates a single camera that is baked frame by frame to each camera that is selected in the list.
Useful for creating production stills and sending a single camera off to be rendered.
2014-02-07: Support for baking to VRay Physical Cameras.
Some issues I saw while putting this together:
- When baking out VRay Cameras I store all the settings from the original camera and bake them for that frame. Some settings in the camera are clearly not animatable, however. Specificly On/Off options such as, Exposure, Blades, Depth-of-Field, Motion-blur. These settings cannot be set to change from one frame to the next. So if you set up a series of VRay Cameras and some are set to use Depth-of-Field and some aren't, then you're going to get a baked camera that is going to be set one way or the other, but will not support both.
To install just drag the download .MZP file into the 3dsmax interface. You should get an Install dialog.
This tool will install a macroscript that can be accessed from the Customize User Interface dialog within 3dsmax.