LinkBipedRoot

Version: 
1
Date Updated: 
04/24/2005

The macroscript allows a biped to be follow another object. The
Biped's horizontal/vertical/turning keys will be modified to match the
objects'. Optionally additive or original key useage is allowed. Meant
to use motionmixed 'gameanimations' and let them follow a path.

You need to have animation frames in advance, to show an effect. It will not cause the biped to move with the object dynamically.

Tested with max5.1 should work on higher

Version Requirement: 
7; 6; 5
Other Software Required: 
Character Studio
Video URL: