Matcaps

1 vote
Version: 
1.0

Matcaps is a 3ds Max tool that allows users to mimic the viewport shading seen in popular modeling applications like ZBrush and Mudboxx. This tool does a temporary shader override in viewport, leaving your original shaders and models untouched. You can easily add your own custom matcaps to the tool as well.

More information on matcaps can be seen here https://pixologic.com/zbrush/downloadcenter/library/

Features

  • Supports 3dsmax 2017 or newer
  • Comes with 35 matcaps
  • Users can easily add their own matcaps or ones they download by placing them in the Matcaps textures folder

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ElvisSuperStar007's picture

Windows11 24H Plugins are not installed

Your plugins are not seen by 3dmax on Windows 11, I installed this operating system for the first time and encountered this, At first I could not install any script at all, not only yours, it turned out that these were changes in 24 H, I found a forum and after reading all the information there, I created a batch file, here is its code, it corrects the paths correctly and all the plugins start working, but yours do not want to be detected

@echo off
SETLOCAL ENABLEDELAYEDEXPANSION

REM === Remove attributes from AppData and Local folders ===
cd /d %USERPROFILE%
attrib -h AppData
cd AppData
attrib -s Local

REM === Search all installed 3ds Max versions and apply fix ===
set "BASE_PATH=C:\Program Files\Autodesk"
set "BACKUP_ROOT=C:\3dsMax_usermacros_backup"

for /d %%D in ("%BASE_PATH%\3ds Max*") do (
set "MAX_PATH=%%~fD"
set "USERMACROS=!MAX_PATH!\usermacros"
set "INI_FILE=!MAX_PATH!\InstallSettings.ini"

echo Found: !MAX_PATH!

if exist "!USERMACROS!" (
set "BACKUP_PATH=%BACKUP_ROOT%\%%~nxD"
xcopy /E /I /Y "!USERMACROS!" "!BACKUP_PATH!" >nul
echo usermacros backup done
) else (
echo usermacros folder not found
)

if exist "!INI_FILE!" (
powershell -Command "(Get-Content '!INI_FILE!') -replace 'useUserProfiles=1','useUserProfiles=0' | Set-Content '!INI_FILE!'"
echo useUserProfiles set to 0
) else (
echo InstallSettings.ini not found
)
)

echo All done. Restart 3ds Max.
pause
ENDLOCAL

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