miauu's Fit Camera to Objects

0 votes
Version: 
1.01
Date Updated: 
05/12/2025

miauu's Fit Camera to Objects allows you to place the camera this way so the selected objects to fit entirely the camera view.

The active view must be a camera view. Perspective, Orthographic and other viewports are not supported.

The camera will be moved so the selected objects to fit entirely the camera view. No parameters of the camera will be changed( FOV, Focal Length, Zoom will stay unchanged).

Tested with Physical camera, Free camera, Target camera, CoronaCamera, FStormCamera and VRayCam. Cameras with orthographic projections are not supported.

Works with objects which have deformable points(geometry, spline, etc.). Helpers, Lights, Cameras and all other types of objects are not supported.

 

This is a commersial script. You can find more information here.

 

 

 

Version Requirement: 
2020 - 2026
Video URL: 

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wobi's picture

New Mode

When I read the script name I thought about a task I had to do some time ago.
What I needed to do is fit an object/selection into the camera frame, but not by changing the position. Only with Vray's shift and zoom properties of the camera. So the perspective would not change. Essentially the same as using a blowup render region but with shifting and zooming. Would that be possible to have in your script?

miauu's picture

miauu's FIt Camera to Objects 1.01 has been released

Changelog:

+NEW: Added support for 3ds max 2026

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