Nudge with Arrow Keys
Allows movement of selected object(s) using arrow keys. This was the behavior in 3dsmax prior to version7.
To Install: Place these files in your UI/Macroscripts folder.
Customize GUI - scripts are located in the 'neverwake' category.
Assign each script to a hotkey. I recommend the following keys:
Right Arrow = X +10
Left Arrow = X -10
Up Arrow = Z +10
Down Arrow = Z-10
Shift + Up Arrow = Y +10
Shift + Down Arrow = Y -10
Add Cntl + All of the above for X/Y/Z + or - 1 unit
Known issues:
1. The macros use the currently selected coordinate system in the max
toolbar pulldown. If mode is set to View - nothing will happen and the
objects will not move. Use something other than View (not a big deal to
me - as I never use View anyway).
2. Moving subobjects in spline objects (ie - spline points or
segments - etc) is not supported... based on the subobject code structure
for splines - don't expect me to add this anytime soon...
Basic error checking - but not torture tested. If you find a major
bug - please let me know and I'll attempt to fix it.
Future possibilities: user-set movement distances instead of 1- and
10-unit presets.
History:
1.5 Added support for sub-object selection (emesh and epoly objects). Confirmed support for max5 - max7.
1.0: Inital release.
Comments
Hello
A workmate was asking for a script that does what yours does. He tried it out, but had a few requests.
Here's what I did with it:
There are two macro files, nudgeU and nudgeD. nudgeU has a positive nudge amount and nudgeD has a negative nudge amount.
The two macros are mapped to the up and down keys.
I can't actually get rotating subselections to work, so someone else might be able to fix that part, but it works well for what we need.
Hello I am new to
Hello I am new to scripts.
is there a way to update this to max 2009?
Sebashtion H.
Sebashtion H.