Patchy Shape

3 votes
Date Updated: 

A simple way to make your model exciting both in single frame and animation form and view!

Additional Info: 



By running the script you're able to:

 - Send all of the faces with random distances in a specific range

 -  Optionally choose transform of faces with random values in specific ranges

 - By adding two frames as beginning and end frames, animate this process in 2 ways:

   - I ) When slider goes forward, the object becomes into piece

   - II) When slider goes forward, all the pieces gather together and make your primary model

 - Slide the time slider on a slide you want and press "Fix the posture" button to remove anmation and fix the model on that posture(You can manualy do this by deleting keyframes)


Version Requirement: 
Compatible with 3ds Max 2008 and higher
patchy_shape_v1.0b1.mse6.34 KB