Pillars
Pillars is a MaxScript for Autodesk 3ds Max. It creates 3d models of pillars, columns, railings, fountains and a variety of similar shapes. It also breaks them.
The UI is minimalistic and you can try out a number of designs very quickly, the script does all the creative work. Pillars is totally free for any kind of use and modifications, and is open sourced.
Features:
- Creates the base, column and top parts independently.
- You can change any part at any time. The model changes instantly in the viewports. (Real time interactivity)
- Creates simple, fluted and fancy pillars of all kinds.
- Breaks the pillars.
- Breaking point, angle and roughness can be controlled and experimented with.
- Breaks pillars into many pieces if needed.
- Some presets have been provided to get you started.
Version Requirements
Autodesk 3ds Max version 2011 to 2018. It may work on lower versions also.
Pillars is also available on Autodesk App Store:
https://apps.autodesk.com/3DSMAX/en/Detail/Index?id=5794737355620923066&appLang=en&os=Win64
Attachment | Size |
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pillars-010.zip | 956.27 KB |
Comments
;)
Yeap
you can use the Nodes name for recognize them or use User Defined Properties on meshes.
setUserProp
getUserProp
Thanks for the suggestions.
Thanks for the suggestions. Yes, both can be done. The #2 will need some way to save data in the scene or the object, so its not a simple job, but I will try.
Cool
Hi this is cool
I have a suggestion to make your great tool much better.
1. The Script create meshes whit out a question, better is, had a create button.
2. Script do not edit the models already created when run again, Edit selected or some thing like that will be cool.
Very usefull
Thank