Pin Tool

61 votes
Version: 
1
Date Updated: 
05/09/2010
Author Name: 
Yegor Tsyba

This script allow you quickly pin lot of objects to deformable geometry. For example – buttons on clothes or spikes on hedgehog or anything else.
I will be happy if you find it usefull and show me your way to use it. =)

Additional Info: 

Instalation:
1) Download script
2) Unpack archive in 3dsmax root folder
3) Choose “Customize – Customize user interface” and add script to Keyboard shotcut or in Menus, Toolbars or in to the quad. You will find it in Category: Shiva Tools.

Usage:
1) select object or objects you want to pin
2) Click “Pin” and Pick destination object from scene. Its is all.. its Pined

Note: “Pin” drop object/s down by Z axis on suface you pick, so check you Pivot before and be sure object/s its over the surface you want to pin to.

Version Requirement: 
9+
Video URL: 

Comments

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beer56's picture

A useful script, thanks a lot

A useful script, thanks a lot

stealthx's picture

Great script! Very usefull.

Great script! Very usefull. Thank you.

notapix's picture

tnk very much sir for his

tnk very much sir for his answer.
is very useful for me.

bye, by venice ;)

Shiva's picture

Simple "link" do linking one

Simple "link" do linking one object Node to enother Node. My script use Attachment constrain to link objects Node to polygons of enother object.

notapix's picture

thanks for your work sir. I

thanks for your work sir.
I have a question that shows my ignorance about this topic:
what is the difference between his script and use the "link object" command?

tnk again :)

IKS2k's picture

Молодец ! Отличные полезные

Молодец ! Отличные полезные скрипты создаёшь ;) Спасибо )

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