Populate Material Editor

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Version: 
1.7
Date Updated: 
06/13/2023

 

This script will, load selected objects materials in the chosen material editor ( slate or compact ),

there is also a "Reset Material Editor Slots" button, that clears the material editor and replace each slot by a new material of the current renderer, it works for Vray, Corona, Arnold, F-storm and Octane, else it will create some 3dsmax physical material instead.

for the Slate Material Editor , i added an option to create a new view while populating the editor , and a button to delete all views.

if no views exist while clicking the button to populate it will automaticaly create a new view, even if the option is unchecked.

for installation it's the same as usual, drag and drop in the viewport, then go to customize, customize user interface, tool bar, category "SimonScripts"

update 1.5 : added 3dsmax 2024 support

Version Requirement: 
Tested on 3dsmax 2020,2023 and 2024