Tagged 'Slate Material Editor'

Select By Material

5 votes

'SELECT BY MATERIAL'

NEW FEATURE: Select multiple node/s in SME.

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Script which allows easy selection of materials inside Slate Material Editor and Compact Material Editor over 3ds max standard method.

Benefits over maxes built in way:

Show Materials for selected. Just 1 click!

2 votes

A very simple but EXTREMLY USEFUL script you will use all the time!

With just one click it opens the Slate Material Editor and displays all the materials for the selected objects well organized in a clean view.

Forget about the annoying material picker tool. Add this simple button to your toolbar and every time you want to see the material/s for your current selected object/s just click the button and... Voila!

It will save you a lot of time!

Project Manager

583 votes

Project Manager - Asset Browser for 3ds Max

  • Easy to organize and use 3ds Max models, materials, textures and lights.
  • Interactive rendering previews for materials and IES files.
  • Show native previews for 3ds Max files, HDRI & etc.
  • Search files by tags and file-names.
  • Missing external files management.
  • Support to most used renderers like Vray, Corona, Octane, Mental Ray, Maxwell & etc.

Changes for Project Manager v.2.31.12:

  • Updates the studio for rendering previews for materials.*
  • Adds an option for setup number of level for searching files in subfolders (menu item ‘Show files in subfolders’).**
  • Adds ability to update a file’s description using ‘Batch Render&Relink’ API.***
  • Some minor interface changes.
  • Fixes a potential bug with tracking asset files in 3ds Max 2010.
  • Fixes a bug with exporting a mesh to Mental Ray Proxy what occurs in some files.
  • Fixes an issue with tracking assets for files opened from the 3ds Max ‘Start-up Template’ dialog.
Material Studio - Asset Browser

 

Update History for all versions.

Purge Unused Materials

2 votes

A simple macroscript to delete all unused materials from the Compact Editor Material Slots AND the Slate Material Editor Views.
The Compact Editor Code is from the existing Macro found under the Compact Material Editor "Utilities" menu.
I have added the code to also purge the SME at the same time.

You might want to check out the "Purge Empty Layers" macroscript as well. There are some awesome scene management tools out there but these are both small, simple tools without a lot of overhead for doing a little housekeeping before saving your file.

FilePathFinder Pro & Light versions

411 votes


FilepathFinder it is a power tool for working with asset files in 3ds Max.
With FilepathFinder you can easy find, collect and sort asset files.
Utility supports XRefs of all types and processes all XRefs scenes linked to current.
Unlike all other such scripts, it really finds all resources (images, HDR-images, Proxy, IES-files, shaders).
Also the FilePathFinder can help you quick find objects or materials and textures by asset links.

FilepathFinder PRO v3.50.02

  • Increase the size of thumbnails up to 256px
  • Adds the support to Corona renderer
  • Adds the support to Octane renderer
  • Adds support to Maxwell renderer:
    • Search\Collect\Relink for Maxwell Proxy
    • Search\Collect\Relink for Maxwell MxLight
    • Search\Collect\Relink for Maxwell MxMesher
    • Search\Collect\Relink for Maxwell MxParticles
    • Search\Collect\Relink for Maxwell MxVolumetric
    • Search\Collect\Relink for Maxwell Materials and Maps
  • Add the ability to render the preview as .png with alpha channel.[Batch Render&Relink]
  • Fixed the some issues and bugs when the system use the text with size greater than 100%.
  • Fixed the issue with hiding the Vray VFB window.
  • Fixed the bug with locking the 3ds max hotkeys after opening some menus.

Slate Connector

2 votes

SlateConnector

SlateConnector - Makes the everyday task of exposing nodes and adjusting material parameters easier and faster! New version (0.59a) with lots of impromevents!

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