Tagged 'Slate Material Editor'

Purge Unused Materials

2 votes

A simple macroscript to delete all unused materials from the Compact Editor Material Slots AND the Slate Material Editor Views.
The Compact Editor Code is from the existing Macro found under the Compact Material Editor "Utilities" menu.
I have added the code to also purge the SME at the same time.

You might want to check out the "Purge Empty Layers" macroscript as well. There are some awesome scene management tools out there but these are both small, simple tools without a lot of overhead for doing a little housekeeping before saving your file.

Project Manager

590 votes

Project Manager - Asset Browser for 3ds Max

  • Easy to organize and use 3ds Max models, materials, textures and lights.
  • Merging models, materials, bitmaps and IES using drag& drop.
  • Store/Create Proxy with materials.
  • Interactive rendering previews for materials, IES photometric, BVH Motion capture, FBX, OBJ, 3DS and other such 3d files.
  • Show native previews for 3ds Max files, GrowFx, Revit, Substance, BIP motion, SketchUp, Revit, HDRI & etc.
  • Support to Substance textures
  • Search files by tags and file-names.
  • Power Asset Tracking Management.
  • Support to most used renderers like Vray, Corona, Octane, Mental Ray, Maxwell & etc.

Changes for Project Manager v.2.94.50:

  • Adds the ability to Retarget Common Root
  • Adds the ability to rebuild cached thumbnails for selected items
  • Adds the ability to re-link external links on the fly for imported models
  • Adds the ability to re-link external links on the fly when exporting models
  • Adds texture support for interactively rendered 3D files
  • Adds support for additional texture formats for interactively rendered 3D files
  • API change: integrates new PmCallbacks struct which allows the use of callback events
  • Fixes a bug for assets where the name begins with the symbol '$'
  • Fixes a potential bug in Kstudio's Asset Tracking System

Changes for Project Manager v.2.94.12:

Project Manager version 2.94.12 receives a great capability to interactive rendering of FBX, OBJ, 3DS and other such 3d files.
Now there is no need to render previews for such files –
when opening a folder with this type of 3D content, previews will be automatically generated for them.
If you need to consider the model in more detail, you can open it in a separate 3D viewport of Project Manager.

  • Adds an ability to interactive rendering preview for FBX, OBJ, 3DS and other such 3d files
  • Adds an ability to preview the FBX, OBJ, 3DS and other such 3d models in separate additional 3d-viewport of Project Manager
  • Adds an ability to export 3ds Max files to material library files ( menu-item “Export to:” => “Material Library”)
  • Adds an ability to set custom thumbnail for materials ( menu-item “Thumbnail” => “Set Custom Thumbnail”)
  • Fixes an issue with creating Redshift IES lights
  • Fixes an issue with creating Octane IES lights
  • Fixes an issue with exporting 3D files to another formats through menu-item “Export to:”
  • Fixes an issue with slow placing objects in 3ds Max 2012-2016 using the ‘Object Place&Paint’ tool with “Paint on Nodes” option
  • Fixes a minor issue with merging the 3d model by double-click
  • Fixes an issue with annoying message of Archvision RPC plugin at start
  • Fixes a potential bug with filtering of files
  • Fixes an issue with copying files from windows explorer to Manager through clipboard

Project Manager v.2.92.00

This version of Project Manager receives an ability to work with GrowFX - plant modelling system.
Now you can see native embedded thumbnail, create GrowFX objects by dragging the .GFX files into viewport and convert them to Proxy on the fly.

Update History for all versions.

Models 3D Models Browser
Materials Materials Browser
Textures Textures Browser
HDRI HDRI Browser
IES IES Photometric Browser
Asset Files Asset Tracking

Show Materials for selected. Just 1 click!

5 votes

A very simple but EXTREMLY USEFUL script you will use all the time!

With just one click it opens the Slate Material Editor and displays all the materials for the selected objects well organized in a clean view.

Forget about the annoying material picker tool. Add this simple button to your toolbar and every time you want to see the material/s for your current selected object/s just click the button and... Voila!

It will save you a lot of time!

FilePathFinder Pro & Light versions

410 votes

FilepathFinder - is a most advanced tool for working with asset files in 3ds Max.
With FilepathFinder you can easy find, collect and work with asset files.
Utility supports XRefs of all types and processes all XRefs scenes linked to current.
Unlike all other such scripts, it really finds all resources (images, HDR-images, Proxy, IES-files, shaders).
FilePathFinder helps you quickly select objects in your scene or find the necessary materials and textures and place them in the Materials Editor.
Also with this tool you can easily archive the 3ds Max scene.

 

 

FilepathFinder PRO v3.76.14

New Features & Fixes for FilePathFinder Pro

  • Speeds up the relinking of asset files approximately in 7 times!
  • Adds support to 3ds Max 2019
  • Display progress bar when Copy and Relink assets
  • Adds an ability to rename Asset link + file on Hdd in more simple way - using menu-item or shortcut (SHIFT+F2)
  • Simplifying Deployment. New capability for installation plugin and creation the identification files in silent mode.
  • Fixes a minor issue with relinking background images
  • Fixes a bug with crashing the plugin in scenes which contains VRayOSLTex and VRayGLSLTex textureMaps
  • Fixes an issue with generating preview for some .PSD files.
  • Fixes a potential issue with generating bug-reports.
  • Fixes some another minor issues.
  • Fixes some potential issues with compatibility with other 3ds Max plugins.
  • Fixes some another minor issues.
  • Fixes some minor interface issues
  • Fixes an issue with flickering toolTips in Windows 7

New Features & Fixes for tool Batch Render&Relink

  • Adds capability to render in batch mode using Maxwell Renderer
  • More accuracy find compatible renderer by material
  • Fixes an issue with using Vray Frame Buffer for rendering thumbnails in Vray Next.
  • Uses real World and mapChannel settings from materials when rendering preview for materials.( Avalable only with default material's studio)
  • Fixes a bug whith rendering some 3d models. [Batch Render&Relink]
  • Fixes a bug when rendering preview works very slowly when Vray material contains displacement
  • Fixes a logical mistake in using variables "FilePath" and "FileName" in "Batch Render&Relink" tool

Slate Connector

3 votes

SlateConnector

SlateConnector - Makes the everyday task of exposing nodes and adjusting material parameters easier and faster! New version (0.59a) with lots of impromevents!

Select By Material

6 votes

'SELECT BY MATERIAL'


LATEST KEY FEATURES:

- Select multiple node/s in SME.

- Unhides and hides objects on scripts second run.


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Script which allows easy selection of materials inside Slate Material Editor and Compact Material Editor over 3ds max standard method.

Benefits over maxes built in way:

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