Printer!

13 votes
Version: 
1.0
Date Updated: 
09/09/2012

This script allows you to make object print on another object, it doesn't use any displacement maps, it works directly on geometry (objects must be Editable_Poly).

Version Requirement: 
tested in max 9 and max 2011
Video URL: 

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mad's picture

really nice done!

really nice job!

rezoloot's picture

Hi

thanks, brilliant lil app

rezoloot's picture

printer

convert each into poly, then pick

rezoloot's picture

printer

could you use a dummy attached to each of the feet and a mesh in the shape of the feet following the dummy

rezoloot's picture

Thanks

Excellent script, I was knocking myself stupid trying to get visible tracks from a wave and am going to try and leave same for a lava flow, will let you know the outcome..

Kinofaya's picture

not able to pick soft or hard object

Hi, i am using Max 2012, and when running your script, i am not able to pick any object, soft or hard.
I can click on select soft object, or hard object button, but nothing happen when I then click on an object.

Got any idea how to fix ?
Thx

logicoff's picture

Have a problem

please have a look at this screenshot, how can I solve this problem?

AttachmentSize
testttt.jpg 329.07 KB
Tamyl's picture

I've made one simulation for

I've made one simulation for the first leg, and then for the second.

spirobg's picture

Problem

how to use this with biped the shoes must be one edit poly and if i link it with one of the legs both of them are following that shoe and the other ... help pls

Tamyl's picture

There's no such option in

There's no such option in current version, you can delete all keyframes manually.

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