QuadrifyAll+

24 votes
Version: 
1.2
Date Updated: 
10/20/2012
Author Name: 
Branko Živković

•••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• VERSION 1.2

With this script you can easely clean old .3ds models, imported Onyx trees and other types of geometry(mesh) with triangular faces.

Additional Info: 

Supports Editable Poly and Editable Mesh objects.
Face reduction method preserve UVs, face IDs, object material and
object IDs.

I was inspired by this video tutorial:
http://www.viz-people.com/tutorials/108-week-tips-episode-3-triangulatio....
Script is tested in max2012x64 and max2013x64 and I guess it works in previous versions.
••••• Update: [version 1.1]
Some bugs are fixed, and optimized code.
NOTE:Script only works when two triangles of the mesh represent a quad.
I mean that not works if objects are created with "Garmen Maker" shapes modifier (like Cloth for example)
••••• Update: [version 1.2]
Fixed object position.Now object stay in place after cleaning
See the result below

Rendered model

Version Requirement: 
2010+
AttachmentSize
bga_quadrifyall_v1.2.ms3.43 KB

Comments

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Andriano's picture

Works much better than Max's QuadrifyAll

Super! Works much better than Max's QuadrifyAll

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