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Hi! Want to thank you for this very good and useful script! But want to ask you to adapt it for MAX 2011! I think it will be very quick and do not take many of your time!
Thanks!
Thanks! Cool script! I want it long time ago ))
But I notice one very little annoying bug - they does not remember render region window position. When I disable it and then enable again (in RFW with your script button) they apear in default location (position). Can you fix it? Thanks, and sorry my english! ))
Hi
installation of the script is no problem, but whenever i press render, all previously saved images of my render are replaced with the current one, so no comparision is possible (snapshot and external image comparision work)
i am on max 2009.. so, is max 09 still supported?
greetings
My goal behind making this R_buffer was to copy the functionality of Maya and not to make something which is new, thats why the slider is there, The slider issue is solved and now it works fine. the new window that pops up is very challenging and will need more time(there is no method available to control it, I may have to go SDK way)
Thanks it works for now but I think that it is uncomfortable if I want to store Rendered Images...a little dropdown menu would be cool...for example "store rendered Image in Slot: *Drop Down Menu 1-50 or so*...than use the slider to switch between the saved images.
This is just a Idea...I tested it 10 minutes but I had problems to store images correctly because I could understand it lol...
and there is also the slider bug which you mentioned...if using the slider, a new frame opens (you said that it will be fixed)
Hope these Ideas can help to improve because I think that your script would be really useful...I also liked the rendered time info...good work!
Comments
Great Script, it would be
Great Script, it would be nice to adapt it for working with futures versions of max.
2011 Version?
It would be great if script got updated to 2011!
Hi! Want to thank you for
Hi! Want to thank you for this very good and useful script! But want to ask you to adapt it for MAX 2011! I think it will be very quick and do not take many of your time!
Thanks!
hey would love to try it but
hey
would love to try it
but the script is missing
// www.v-motion.co //
Thanks! Cool script! I want
Thanks! Cool script! I want it long time ago ))
But I notice one very little annoying bug - they does not remember render region window position. When I disable it and then enable again (in RFW with your script button) they apear in default location (position). Can you fix it? Thanks, and sorry my english! ))
Hi installation of the script
Hi
installation of the script is no problem, but whenever i press render, all previously saved images of my render are replaced with the current one, so no comparision is possible (snapshot and external image comparision work)
i am on max 2009.. so, is max 09 still supported?
greetings
I found the problem and have
I found the problem and have fixed it, now it should work properly without any error.
Download the updated file from here - http://www.divinedigital.org/downloads/R_Buffer.rar
Let me know if there are still any problems.
www.divinedigital.org
Please also put the previous
Please also put the previous one as the newest isn't working (max 2010 x64). It doesn't open at all :(
My goal behind making this
My goal behind making this R_buffer was to copy the functionality of Maya and not to make something which is new, thats why the slider is there, The slider issue is solved and now it works fine. the new window that pops up is very challenging and will need more time(there is no method available to control it, I may have to go SDK way)
www.divinedigital.org
Thanks it works for now but
Thanks it works for now but I think that it is uncomfortable if I want to store Rendered Images...a little dropdown menu would be cool...for example "store rendered Image in Slot: *Drop Down Menu 1-50 or so*...than use the slider to switch between the saved images.
This is just a Idea...I tested it 10 minutes but I had problems to store images correctly because I could understand it lol...
and there is also the slider bug which you mentioned...if using the slider, a new frame opens (you said that it will be fixed)
Hope these Ideas can help to improve because I think that your script would be really useful...I also liked the rendered time info...good work!