rBStair
Simple tool for extruding stair. Create flat stair from your plan, convert to poly, select start step and click . Most of stair scripts around are dependent of polygon number order. When you create stair from attaching multiple spline without orderly fashion you will get random polygon order in your editable poly object. This script will sort adjacent polys and save the number in an orderly array before extruding polygons.
idea from: http://www.scriptspot.com/3ds-max/scripts/stairs-extruder
Update:
v0.0.3: (07:33 3/28/2021)
- No need to pick subobject polygon as firststep anymore.
Now its done via sorting polys which atleast has 2 verts which are not shared with another poly - Fix random missing riser. Thanks to ali shafiee for reporting the bug. Weld all vertices before extruding, also related to object pos from origin
- Fix nagging messagebox for original object deletion
- Set 2 materialID for tread and riser
- set subobjectlevel = 0 if subobject is still on when user create stair otherwise it causes weird viewport artifact
Comments
alt+click provided as exit
alt+click provided as exit too :)
Rivanoor Bren
https://rivanoor.info
Thank you ! but "Exit" is a
Thank you !
but "Exit" is a bit annoying : if each script had is own exit method, it would be very tedious...
Thank you ! but "Exit" is a
Thank you !
but "Exit" is a bit annoying : if each script had is own exit method, it would be very tedious...
v.0.0.4 update
-. Now has "auto update" feature which simplify stair modification once its created.
-. UI is simplified. Now you have to rightclick or alt+click [create stair] to close the rollout.
-. Dialog can be position anywhere by click and drag on empty rollout space.
Rivanoor Bren
https://rivanoor.info
Youre so kind. Thanks :)
Youre so kind. Thanks :)
Rivanoor Bren
https://rivanoor.info
...
Yup. Simply beautiful ;)
bga
Nice one !
Nice one !