Rock Generator
aa_rockGen 1.0 - maxscript procedural rock generator for production and real time environments.
aa_rockGen 1.0 - maxscript
procedural rock generator for production and real time environments.
-rock presets
-tweak-able parameters
-automatic low poly mesh generation, with bake-ready UVs
-normal and AO map generation
the script is now available for download.
tha script can be used for both personal and commercial purpose,
I you like it and found it useful, just let me know and let me see
some results :)
inspired by a tutorial of Sasha Henrichs published on Autodesk AREA.
you can find the original tutorial here: http://saschahenrichs.blogspot.com/2010/03/3dsmax-environment-modeling-1...
Attachment | Size |
---|---|
aa_rockgenerator1x0.mse | 16.04 KB |
Comments
Great Stuff
Thank you very much, really good script.
Just a problem: when I click on "Create" for the "low poly rock" section I receive an error message "Unknown system exception" and it doesn't work; for the "high poly rock" section no problem.
Thanks a lot.
www.ossosso.com
there's an how to some posts
there's an how to some posts below :)
How do I make your script a
How do I make your script a button?
hi, you need to set an output
hi,
you need to set an output path for the textures, don't use the default one.
Same problem here: When I hit
Same problem here:
When I hit the bake button it just gives me a very dark/diffuse black texture on the low poly rock. And no normal map generation, in any directory. I am using Max 2011 x64.
Hi, as I stated in the
Hi,
as I stated in the email,
try to put the script outside the max folders.
The button was created as per
The button was created as per your instructions and it worked when I rebooted Max Design 2011 x64 on Win x64 Ultimate. However, every time I reboot Max now an "Error in the application occurred, Max will now close..." occurs. When I delete the aa_rockgenerator1x0.mcr file, Max boots fine. I do see the button actually have black text when booting (as opposed to being gray-ed out when I delete the file).
Running the aa_rockgenerator1x0.mse directly from MaxScript works fine.
Any ideas? Also, would it be easy to have the script run from a pulldown menu?
Here's the aa_rockgenerator1x0.mcr script in the same directory as the aa_rockgenerator1x0.mse file: C:\Program Files\Autodesk\3ds Max Design 2011\ui\macroscripts
Here's the file's content:
macroScript RockGenerator category:"aa_stoneworks" buttonText:"RockGenerator" toolTip:"Rock Generator" silenterrors:true
(
on execute do(
filein ((getDir #UI) + "\\MacroScripts\\aa_rockgenerator1x0.mse")
)
)
Thank you in advance,
Timothy
have you choose an output
have you choose an output path before baking the maps?
First off, great script looks
First off, great script looks awesome in high poly. But I can't seem to get the low poly with baked textures to work.
When I hit the bake button it just gives me a dark black texture on the low poly rock. I am using Max 2011 x64.
Thanks, i solved my
Thanks, i solved my problem.
sir its awesome.