Rock Maker v2.5 & Rock My World v1.6!

109 votes
Version: 
2.5 & 1.6
Date Updated: 
04/10/2012

This is a script I wrote while learning Maxscript.

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Create a high poly Rock and adjust to suit your needs

Click Make Low Poly and you'll get a low poly rock based on the high

poly rock that is unwrapped ready for Render to Texture.

You can save your shapes to presets and adjust the pivot with one click.

The original and the best: :)

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It is based on a tutorial by Sascha Henrichs

http://area.autodesk.com/tutorials/3dsmax_environment_modeling_1_procedural_stone

http://area.autodesk.com/tutorials/3dsmax_environment_modeling_2_procedural_stone_mapping_and_painting-1

 

Additional Info: 

------------------------- NEW! ------------------------------------------------------------

Just updated Rockme and renamed it to Rock My World v1.6

Spinners update the settings in real time, so you can make

adjustments while you watch in the viewport.

Rock My World is a script that does the same thing as the

RockMaker but it will work on just about any mesh you want and 

is not limited to just making Rocks

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RockMaker v2.5 uploaded Spinners update the settings in real time.

Has the ability to save presets via ini file thanks to Miauu

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Luke

Video URL: 
AttachmentSize
rockmaker2_5.ms19.85 KB
rockmaker2.5.zip4.73 KB
rockmyworld.ms13.29 KB

Comments

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lucpet59's picture

Thanks Chris I thought it was

Thanks Chris I thought it was me doing something stupid and I got frustrated (I've no patience)

Admin's picture

Upped your user rights so you

Upped your user rights so you bypass the spam filters from now on.

Christopher Grant
Admin, ScriptSpot.com

lucpet59's picture

Thank you, My answer has

Thank you,

My answer has triggered a scriptspot spam filter so my reply is on my blog

Luke

tiagodmed's picture

Very good script, it will be

Very good script, it will be very useful.
Let me give a tip, you could use WinRAR to create an installer for the script, so he puts all files in the correct place, facilitating things for users, it is quite simple to do this.
I made an installer for one of my scripts, you can look at it as an example.

Installer

http://www.scriptspot.com/files/Instalador_-_Frankenstoy_ImagePlaneRef_0...

lucpet59's picture

Should I include a messagebox

Should I include a messagebox saying if you are making a new rock, but still have have something else selected in the scene that says "are you sure you wish to overwrite the object(s) selected"

Also the Delete rock button as it stands, will delete ANYTHING in the scene you have selected.
Should I add a filter to make sure it can only delete things named Rock_*

Luke

lucpet59's picture

Yes in fact this was my

Yes in fact this was my biggest problem and I had connected float controllers but I couldn't set the defaults on the controllers. I asked on cgtalk how to set defaults but it looked like it can't be done. I dabbled in custom attributes while studying and never gave anything like that a second thought. I get fixated on a problem ie. how to set defaults, and loose site of everything else.

Any and all help appreciated.

ps I included the reference to "Little Briton" because it all seems too serious at times, and needed to have a good laugh. I didn't expect everyone to get it, or even notice it.

Luke

haavards's picture

messagebox "You must have at

messagebox "You must have at least one Rock selected!" title:"Computer says no..."
:-D

Funny, I started on writing a script based on that tutorial yesterday for some friends, and now I see this script, and you have saved me some hours of work. Thanks!

If you are going to develop this further, I would suggest using custom attributes on each stone and wire them to the modifier-parameters using controllers for instant feedback on changes made to it. Just a thought though, the script is already great!

lucpet59's picture

Thank you it's great just to

Thank you it's great just to get some acknowledgement.
I'm not sure I should have uploaded the .ms file as well as the zip file, the script uses a .mat material included in the zip file.

It's not vital, things just look better when you use it.

Luke

Michele71's picture

Nice and useful scrpit

Nice and useful scrpit lucpet59!

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