A tool to help setting vertex weights when skinning.
Changes in version 0.90:
- Added: option to sort list by bone name (turned on by default).
- Added: Restoring the bones list position after list update (if possible).
- Fixed: updating values didn\'t work sometimes due to precision issues.
Changes in version 0.85:
- Fixed: Selecting a bone in the scene now updates the selected bone in the list.
Changes in version 0.84 :
- Fixed a crash when using the Hide/Unhide unused bones feature.
- Fixed: updating the weight list when a value is changed in the skin modifier\'s weight table.
- Added option to hide common bone names (in right click menu).
- Added vertex selection buttons: shrink, grow, loop and ring.