Spline Refiner
Smart Spline Subdivision
Description
Spline Refiner is a 3dsMax productivity tool to fine-tune your spline shapes incredibly fast, in a simple and efficient way.
With this plugin, you can subdivide the splines uniformly, in a human-like manner, adding detail only where it needs to. So, you get a balanced segments distribution without altering the shape of your curves or touching the existing vertices.
Spline Refiner can process hundreds of splines in seconds, with just a few clicks! This tool will really speed-up your workflow and enhance your work!
This is ideal for CG artists and professionals who usually work with vector curves in 3dsMax, e.g. for Architectural Visualization (Arch-Viz), Engineering, Industrial Design, 3D logo design and spline modeling in general.
Features
- Simple, user-friendly UI, thought for fast workflow.
- Supports actions on multiple shapes simultaneously.
- Can handle shapes with modifiers applied. (Acts on base object level)
- Equalize Subdivision: generates a uniform spline segmentation, preserving the existing vertices.
– Segment length: automatic calculation or based on a user input.
– Action on multiple splines: selectively per each spline or general for all shapes.
– Operates either on the whole spline or only on curved parts (excluding straight lines). - Increase Subdivision: divide every segment in spline in 2 halves.
– Apply the action recursively n number of times.
– Affect the whole spline or just curved parts. - Optimize straight lines: delete unnecessary vertices from straight lines.
- Convert all segments to linear.
- Change basic curve interpolation parameters for all selected shapes.
- ‘Show vertex ticks’ switch to better display changes on segmentation.
- Custom ‘Undo last action’ command. / Revert Actions: undo all the changes made on selected shapes.
- o plugin-dependency. Simple drag & drop installation.
There's plenty of tutorials and documentation at www.SplineDynamics.com